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Games Pipeline

active-development Game Development

Pipeline-based game development exploring AI-generated games. Active projects include Slime Survivor, WW2 Gacha, AFK Gacha, and autonomous game development experiments.

  • AI-generated .tscn scene files
  • Autonomous game development experiments
  • Multiple genres: survival, gacha, idle
Godot 4GDScriptClaude Code

Activity Timeline

  • Three Sol 6.1 review rounds covered bq-5148 slices 2 and 3, and both slices were committed to escape-underclass.

    Commit d83b911 fixed three content bugs and f743304 gated employment and transition events; a baseline balance simulation exited 0. The s7-completion-check moved from rc 1 to rc 0 after the bq-4824 reconciliation row was set done.

    bugfixhealth-check
  • bq-4824 closed: its fix had finished on 10-11 under a sibling commission, and the gate run passed.

    Unity readiness preflight and launch scripts for bq-1588 were staged; preflight stops at licence activation for a human choice.

    health-checkblocked
  • bq-4824 auto-closed after its gate returned PASS; the fix package had been reviewed and delivered under a sibling commission.

    The burn-queue row was marked done and the s7 completion check moved from rc 1 to rc 0. A Tier-2 React scaffold for the grand-strategy replay viewer was briefed separately.

    automation
  • Main fast-forwarded to the gear phase-2 commits; the main test run passed 983/983.

    The gear phase-2 commits were verified together in a scratch worktree, and one failure traced to a gitignored media file missing from fresh worktrees. 23 live files were committed after matching their reviewed result hashes.

    milestone
  • Gear phase-2 branch landed with the suite at 983/983; lander-tools Tier F landed 8 packages as local commits.

    Five stalled ww2-gacha rows were reconciled and the bq-4597/F11 and b1 remediation packages (23 paths) were committed. Tier F's commits were not pushed, Tiers F and G closed, and bq-5122 was held on a semantic conflict.

    featureblocked
  • Staged gear phase-2 work landed by fast-forward and main passed 983/983 tests.

    Five commits included stamina and save fixes and the F11 Howl release. The 23 reviewed bq-4597 files were committed; finding b1 awaits an owner decision.

    featurebugfix
  • The bq-2562 fix makes ww2-gacha build scripts pull 216 portrait media files before building; 945 tests passed, 6 skipped.

    The ww2-gacha fix sits in an unpushed local commit with a ready claim filed. A Sol 6.1 max review of bq-4824 returned FIX: legacy saves re-pay the +1200 FAANG raise and saved offers bypass new requirements. The veilbreak image review moved to a read-only sandbox and passed Sol review.

    bugfixsecurity
  • Veilbreak bq-4179 moved image review into a read-only sandbox and passed Sol 6.1 review; ww2-gacha bq-2562 was fixed locally.

    A Veilbreak live run on one portrait exited cleanly. The ww2-gacha fix (d2e9cda5) is not pushed; the full suite passed 945 with 6 skipped. GSB repair-4 row bq-5174 reached its review cap and was decomposed into child row bq-5184.

    securitybugfix
  • bq-2562 fix reported committed locally; Veilbreak's image-review call switched to read-only.

    The ww2-gacha fix was reported as local commit d2e9cda5, and bq-4179 was marked done for Veilbreak. A GSB simulation-front report was drafted and FOG-SPEC.md written, with card and spec reviews still in flight when the session ended.

    bugfixsecurity
  • Veilbreak's image review now runs Codex read-only; the ww2-gacha fix for bq-2562 sits in unpushed commit d2e9cda5.

    Under bq-4179, reviewArt.js lines 319 to 322 now run Codex with a read-only sandbox instead of danger-full-access, and a GPT-6.1 Sol max review passed with no findings. In ww2-gacha, build scripts now pull 216 portrait media files before building; 945 tests passed and 6 were skipped.

    securitybugfix
  • A ww2-gacha fix makes build scripts pull media before building; the full suite passed 945 tests with 6 pre-existing skips.

    The fix is committed locally as d2e9cda5 and not yet pushed. A change moving veilbreak's image-review sandbox to read-only passed a Sol 6.1 review, with its gate verdict pending.

    bugfixsecurity
  • reviewArt.js moved from danger-full-access to a read-only sandbox (bq-4179); Sol 6.1 max review passed.

    The completion-gate verdict is pending. A stalled ww2-gacha fix was committed locally but not pushed, with 945 passed and 6 skipped.

    securitybugfix
  • ww2-gacha build fix closed bq-2562; mobile testing found Escape Underclass unplayable on phones without a keyboard.

    The ww2-gacha build now pulls 216 portrait media files before compilation, with 945 of 951 tests passing. Veilbreak's image-review Codex call now runs read-only, live-tested and approved (bq-4179). A verification pass on a Nature paper about AI systems for strategic games flagged errors in MIT News coverage.

    bugfixsecurity
  • ETPU phone playtest found six must-catch UI issues, including missing touch Save/Load and keyboard-only controls.

    The ETPU phone playtest also flagged title clipping and hidden stats. Escape-underclass persona-agent playtest findings were recorded, Veilbreak replaced a cropped fallback in its full-body character art with the true variant, and AI game-playing research claims citing arXiv 2511.07312 and a Nature publication were validated against primary sources.

    experimenthealth-checkbugfix
  • Verified the Nature paper on superhuman game AI (arXiv:2511.07312) and caught an MIT News championship-score error (39-2 vs 38-2).

    Related work was documented with primary sources, and overstated superhuman claims were flagged. Peer-review critiques on novelty, evaluation-set size and cost-efficiency were documented alongside a verified-versus-unverified categorization.

    milestone
  • Related-work verification finished and caught press-coverage errors (39-2 reported vs 38-2 actual); GSB Phase A is complete.

    Verification catalogued 15+ arXiv and Nature sources plus peer review files. GSB benchmark acceptance testing for UMN-5 repair 4 runs under a structured four-sitting gate, with Phase B in progress.

    phase-changeexperiment
  • Related-work citations verified, with 20+ sources checked; MIT News and EurekAlert discrepancies documented.

    The economic-model benchmark repair (GSB) completed three closure decisions and review cycles, with its build dispatch awaiting a Polaris court ruling. A backend code review identified two P2 date/time validation bugs: an uncaught overflow on edge dates and silent defaults for invalid seconds.

    experimentblocked
  • Related-work verification for arXiv 2511.07312 documented eight findings, each marked verified or unverified.

    Findings on the Superhuman AI for Stratego preprint were recorded with source URLs. A contrast-diptych trial ranked 13 images on facial identity preservation, render-style continuity, and artifact severity, with dip-07, dip-09, dip-06, and dip-11 ranked highest.

    experiment
  • Site launch security audit completed with zero blocking findings.

    The security audit for the site launch finished with zero blocking findings.

    securityhealth-check
  • Generation Loss site staged to Preview with a SHIP verdict; gacha picker 409-response bug patched; time-parsing review found two P2 bugs.

    Three review passes (one GPT Pro, two Opus) found no P0/P1 blockers in the four-game site. The gacha picker work built a hermetic 2.8 GB mirror, applied a guard module plus app and build-server patches, added 13 red-first tests, and launched a Codex review. The time-parsing review flagged a 9999-12-31 date overflow and an invalid-seconds fallback.

    milestonebugfix
  • Astra caught two P2 regressions in amendment and time parsing; Agent Embassy completed its research phase.

    The P2s are an OverflowError on date overflow and invalid seconds silently bypassing the fallback, alongside two P3 issues; testing covered 47 amendment shapes and 4,320 clock spellings. Agent Embassy ran two bounded GPT Pro dives and tested 34 mutants, with design and build phases queued.

    health-checkphase-change
  • Fanout batches B04–B07 and B09 moved toward READY-FOR-INTEGRATOR status.

    Blind Opus and Astra scoring ranked commander portraits and weapon icons, with three candidates per weapon across 7 weapons. A cron audit flagged wall-hop-live, the retired gsb-pro-dispatcher, and the expired wall-hop-shadow as dead.

    automationhealth-check
  • Expression tracer soft-alpha fix repaired 7 broken expressions; tycoon-game playthrough rated SHAREABLE.

    The WW2 fanout was active across 12 batches, with B09 delivering 47 glyph stamps, 8 chrome frames, and a favicon. Enemy animation ranking covered 8 units, 6 at high confidence and 2 at about 60%.

    bugfixautomation
  • Station 4 completed with seven animated server-rack generations, and a P1 toolbox bug was fixed.

    The toolbox bug was frame snapping caused by SVG gradients regenerating every frame; tests verified at 74/74 vitest, 9/9 Playwright, and 7 mutation kills. Manga comic pages 10-11 rendered with letter validation passing, and an upstream camera-placement bug (reversed pitch sign) got a workaround in the kit variant.

    featurebugfix
  • 190.88-second 1280×720 H.264 music video completed with beat-synchronized shots.

    Visual generation kept 44 of 61 attempts after a failed Gemini batch was rerouted to Grok. Assembly placed 79 shots within 80ms of the beat, each verified via contact sheets.

    milestoneexperiment
  • Two game reviews cleared; Icarus authority/send-order model finalized and committed.

    Blue Seat: 0 P0/P1, 21 vendored files + 75 builtins hash-validated. The Shelf: 169 Preview + 49 Open links validated, 7 P2 items. Icarus committed at a308be7 after 9,900-word GPT Pro plan.

    milestonearchitecture
  • Two new titles hit first-playable; Blue Seat and Shelf component pass review.

    Datacenter-sim reached its first playable shell with a deterministic sim core (1995–2024 era) and browser UI; review flagged 4 P0 and 10 P1 issues. Blue Seat benchmark page cleared review (0 P0/P1) and is ready to ship.

    featuremilestonebugfix
  • xAI release notes found 4 issues; Grok-video v2 patch ready but September 18 approval unenacted.

    Findings: Grok 4.7 factual error, APPLY.v2 comment bug, overclaimed billing, missing cache metadata. 21 of 23 game projects remain stalled.

    blockedhealth-check
  • Day 12 podcast production completed with parallel research arms. 23 game projects tracked, 2 with active Godot development.

    Podcast production day 12 executed with parallel research arms and verification. Game tracking: 23 projects, autonomous-gamedev at 11 scripts/4 scenes, slime-survivor at 10 scripts/9 scenes.

    milestone
  • 23 projects tracked; autonomous-gamedev and slime-survivor active; 21 stalled.

    Only autonomous-gamedev (11 scripts, 4 scenes) and slime-survivor (10 scripts, 9 scenes) show active development. 21 projects have no recent commits or updates.

    health-check
  • Ask-polaris escalation skill wired for unattended cron arms; capacity-governor escalated to court.

    Cron-arm-hardening primer loaded with ask-polaris for unattended session coordination. Capacity-governor boundary rebuild round 11e escalated a founder precedent question to court; decomposition strategy confirmed.

    automationarchitecture
  • Leg assignment for nr-problem-register-c2 with 5 core steps; no commits.

    nr-problem-register-c2 leg assigned with 5 core steps and backfill scope. Gate tracking via completion-gate tooling. No code changes landed.

    automation
  • bq-108 eighth pass: 356–385 hours no progress, crontab byte-identical since 09-16, dry-run rc 0.

    Eighth read-only pass on bq-108 confirms 356–385 hours no progress. Crontab byte-identical since September 16; applier dry-run rc 0 against live copy. Ask-polaris escalation skill confirmed active (68 answered, 43-min median).

    health-checkblocked
  • Three GSB tickets resolved, 24/24 adjudication checks passed; wave-2 jobs dispatched.

    Tickets bq-1980 through bq-1982 closed out the GSB scheduler lane with a PASS verdict. Wave-2 Astra dispatch ran A6b rebuild, C3b fold-3, and D1r2b workspace rationalization, each producing council synthesis reports.

    milestoneautomation
  • Tessera GADDAG Phase 1 done (4.0M nodes/822ms); wall-guard system production-ready.

    GADDAG move-generator Phase 1 complete; Phase 2–3 in progress with 64+ tests passing. Wall-guard orchestrator shipped with manifest resolution, identity binding, JSONL logging, and 29 test cases at 100% pass rate. 14 commits.

    featuremilestone
  • 208 portraits generated; 3 gacha tournaments shipped; 6 image defects found; multiple gate failures.

    Taste-gen completion gate unresolved on parameter recovery. Image tagging found floating-pipe defects in MacArthur set, escalated for validation. Tournament DM sent twice (gate failure). Outage detection false-positive identified in run script.

    featurebugfixblocked
  • Automated maintenance: Sol review passes, storage audit, deadman event processing.

    ~400 GB identified across cache locations. 15 of 22 projects stalled. Git garbage collection filed as open issue.

    health-checkautomation
  • Escape-underclass bug fixed (151/151 pass); 91GB storage crisis filed as bq-1270.

    W-hinted action slots were bypassing content-hygiene checks; 5 new tests added. ~/.claude/.git ballooned to 91GB from cron pack accumulation.

    bugfixhealth-check
  • 91 GB git bloat discovered; Gauntlet protocol live; A/B experiment complete.

    Auto-commit cron created a 91 GB pack file today; gitignore fix committed, cleanup deferred. Gauntlet visual protocol wired into heartbeat system. Lane A/B experiment concluded with 6 blind judge verdicts and a visibility detection bugfix.

    bugfixexperimentautomation
  • CSP failure fixed; WW2 v2 candidate pool restored from 392 to 1,627 portraits.

    Head-to-head picker CSP violation resolved by externalizing inline script to static assets and adding /pv/api/pickstate endpoint. WW2 v2 root cause: rev_ok() silently dropping 532 portraits; picker revision check aligned to generator logic.

    bugfixfeature
  • WW2 gacha interactive map delivered; Tessera gets 8 commits.

    ww2-gacha-map.html: 30 nodes across 8 bands, self-contained and file:// compatible, built via headless engine. Tessera: quit/abandon distinction added, Luna opponent tuned, house style registers introduced, test traffic filtered from production telemetry.

    featuremilestone
  • 137 WW2 images delivered; 5 GSB country dives complete; Polaris producer revamped.

    Image generation hit resource ceiling at ~2.8/min (92% swap). GSB dives returned 29+ sourced rows each as schema-conformant JSON. Polaris post-producer now reads latest review answer live and supports format rotation.

    automationfeaturerefactor
  • WW2-tiers at 137; GSB benchmark 5 country reports; post producer revamped.

    WW2-tiers generation hit resource limits at 25% disk/92% swap but completed. Five GSB country-dive reports with 100+ primary sources each in structured schema. Post producer desk consolidation, feedback loop, and experimental format register deployed with 5:10 edition.

    milestonefeatureautomation
  • Five-country benchmark complete; wiki sweep live across 195 articles; bq-118 silent-failure bug fixed; four Sol Ultra review passes done.

    Latvia, Estonia, Burma, Afghanistan, Lithuania each catalogued with 30 canonical sources and non-public registers. Wiki fleet sweep executor running live. bq-118 now fails loudly on incomplete steps with historical run test coverage. Four Sol Ultra passes completed on core infrastructure.

    milestonebugfixhealth-check
  • Grand-strategy research complete for 5 countries; card-ranking algorithm bug fixed.

    Iceland, Korea, French Indochina, Thailand, Philippines dives finished with structured sources and narrative findings. Duplicate-source sweep bug causing zero-rank evictions patched and regression-tested. Sandbox audit found codex-mcp environment inheritance mismatch; corrective testing underway.

    bugfixexperimentfeature
  • GSB deep-dives completed for 5 countries; design palette conflict flagged.

    Denmark, Yugoslavia, Austria, Greece, and Czechoslovakia sourced with primary statistical and wartime archival records (1929–1945). Near-black cabinetry vs. light-birch design conflict requires palette reassessment before pipeline continues.

    milestoneblocked
  • 5 WW2 country deep-dives complete; codex skills audit found 53/59 diverged — fork decision pending.

    Portugal, NZ, South Africa, Spain, Switzerland rows verified and staged for benchmark ingestion. South Africa flagged a genuine sourcing gap: no official GDP 1929–1945. Codex skills infrastructure audit surfaced a blocking fork decision.

    milestonearchitectureblocked
  • Grand-strategy benchmark: 6 country dives, 140+ primary sources verified.

    Countries covered: Hungary, India, Bulgaria, Finland, Romania, China wartime. Machine-readable sources identified including PxWeb API and Statfin tables. Interior dimensioning triggered palette revision after reference image update.

    featuremilestone
  • 4 country deep-dives complete with verified sources; storage gate READY.

    Primary source verification for Iran, Turkey, Sweden, and Venezuela completed for grand-strategy benchmark — monthly trade series fully digitized and crude export data confirmed. 431GB Windows drive backup SHA256-verified across 5 categories against Orbis.

    milestonehealth-check
  • 10 country deep-dives verified; GSB-m5 blocked on acquisition_class enum mapping.

    Grand-strategy benchmark source verification complete for 10 countries, archived and awaiting ingest. Storage backup SHA256-verified (431GB, five categories). GSB-m5 repairs stalled on 13 unmatched acquisition_class values before ingest can proceed.

    milestoneblocked